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Digital Art Masters: Volume 2 |  | Author: 3DTotal.com Publisher: Focal Press Category: Book
List Price: $39.95 Buy New: $23.61 as of 7/31/2010 20:27 CDT details You Save: $16.34 (41%)
New (28) Used (9) from $23.61
Seller: new_books_today Rating: 11 reviews Sales Rank: 77981
Media: Paperback Pages: 288 Number Of Items: 1 Shipping Weight (lbs): 2.3 Dimensions (in): 10.9 x 8.4 x 0.9
ISBN: 0240520858 Dewey Decimal Number: 776 EAN: 9780240520858 ASIN: 0240520858
Publication Date: August 22, 2007 Availability: Usually ships in 1-2 business days
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| • | ISBN13: 9780240520858 | | • | Condition: New | | • | Notes: BUY WITH CONFIDENCE, Over one million books sold! 98% Positive feedback. Compare our books, prices and service to the competition. 100% Satisfaction Guaranteed |
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Product Description Meet some of the finest digital 2D and 3D artists working in the industry today, from Patrick Beaulieu, Philip Straub, Benita Winckler, Alessandro Baldasseroni to Khalid Al Muharraqi, Marcel Baumann and Marek Denko and see how they work. More than just a gallery book - in Digital Arts Masters each artist has written a breakdown overview, with supporting imagery of how they made their piece of work.
With Digital Arts Masters you'll understand the artists' thought process and discover the tips, tricks and techniques which really work.
Key Features: * 50+ artists and 900 stunning color images show the best in today's digital art * More than just a gallery - each artist offers insight into how their image was created * From the team at 3Dtotal.com - cutting edge imagery and techniqes
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| Customer Reviews:
Showing reviews 1-5 of 11
Immense wealth of experience from over 50 artists February 27, 2009 Parka (Singapore) Watch Video Here: http://www.amazon.com/review/R3BOLMQIYZRC7S The illustrations in this book shouldn't be unfamiliar if you're a frequent visitor of 3D Total. The artwork can be found in the art galleries over there.
This book has compiled the working processes of more than 50 artists. It is not a step-by-step tutorial book and it doesn't focus on any specific software. But the frequently used software are 3D Max, Maya and Photoshop. The art techniques used by the artists can be easily achieved using similar software.
One illustration from each artist is chosen. The workflow of creating the illustration is then explained in first person by the artists. They talk about the challenges, tips, techniques and inspiration they have. For example, on the subject of creating realism in scenes, different artists will take different approaches. All these are discussed non technically that every reader should have no problem following.
The book focuses heavily on 3D art. However, there's a small section with several artists featured on 2D digital painting as well. For 3D, you'll read about things like how textures are applied, how lighting is handled, the different approaches to modeling etc. For digital painting, it's basically on the process and how they achieve the look they planned out in the concept stage.
This book is highly recommended to 3D and digital painting artists.
(More pictures are available on my blog. Just visit my Amazon profile for the link.)
very large selection of artists November 23, 2008 Mountain Man (Pasadena, CA, USA) This book was purchased for my daughter, an art major. She has looked at it in detail and determined that it doesn't quite serve her purposes. She is interested in game design and felt that there was a limited amount of examples. She did agree that there are many outstanding pieces of digital art in the book, just not what she needs.
I've looked at it as well and noticed many examples of the steps the artists took to construct their images. Also, it's an international group. I'm fairly up on the major digital artists, but I didn't recognise any of the names, which shows the level of talent out there. If you're a digital artist, I'd recommend this for your library
Incredible illustrations, great artists! September 19, 2008 J. I. Hernandez (Quito, Ecuador) Digital Art Masters Series has always been a fascination for me, and now that i've had the chance to actually look through the pages of this awesome book (and Vol.3 as well) i can honestly say it was worth the wait!
More than a how to, these books focus on the overall process for artists to create their pieces. Their inspirations, their work flow, their tips & tricks to come up with unique and original ideas that have never been seen before or how they can transform something old into something completely new.
This is a great buy on its own but if you have the money, buy both Vols, you won't regret it.
Inspiring and insightful February 14, 2008 Elmer Jimenez (Long Beach, CA) I got this book for Christmas and haven't put it down ever since. It really is an outstanding book, showcasing the talents of an international cross section of CG artists. The book is lavishly illustrated with screen grabs of some key steps in the creation of a piece, which greatly helps to understand the artists process/technique. This book, however, doesn't focus on specific techniques as much as on the thought process behind a piece. This book doesn't teach you how to create digital artwork, in fact most of the descriptions assume that you already have a good handle on 3D modeling/texturing/rendering concepts. This is not a tutorial. But the book includes enough information to provide insight into an artist's thinking process. If I may use a movie production analogy, this book is sort of the "behind the scenes" aspect of CG art creation.
The book is beautifully printed in color on good paper stock and the spine is stitched instead of just glued (which is the best way to bind a book).
CONS: There really are no serious downfalls with this book, however from an editorial stand point (I am not a expert at this but...) the book is full of typos and grammatical errors. It doesn't take an English teacher to see that the editors could have done a better job of proofreading and editing the book. I suspect the work was made more difficult given that for a lot of the artists, English was not their first language. However, I think this oversight keeps the book from being a perfect 10 and for a book written in English, this is almost inexcusable.
Great February 5, 2008 Andrew Grant Foster (Fort Meade, MD) 1 out of 1 found this review helpful
This is a great book, lots of artwork. Granted, about half of the artwork you could find with a quick google, but its nice to have something real that you can hold. Its also great for the upcoming digital arts apprentice like myself who wants to see how other people's art came to life.
Showing reviews 1-5 of 11
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